Texture in Unity3d
- A Texture is an image file. - A Texture type contains a list of presets. - Advanced will expose all of the available property in texture importe…
- A Texture is an image file. - A Texture type contains a list of presets. - Advanced will expose all of the available property in texture importe…
- Class are allocated in the heap and therefore subject to garbage collection. - Struct are allocated on the stack and do not feed in the garbage …