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Showing posts with the label PhysicsShow all

Rigidbody in Unity 3d || Unity Component

Unity3d

- Rigidbody are the component that allow a game object to be effected by physics. - They allow the game object to fall under gravity and physics prop…

Collide Two Mesh Collider ?

Unity3d

Is it Possible to Collide Two Mesh collider ? Yes, It is Possible. -  Two Mesh Collider  can not have interaction unless at least one of the is  Conv…

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Unity Lifecycle Events : Execution Order of Event Functions

Unity Lifecycle Events : Execution Order of Event Functions

Batching In Unity

Batching In Unity

Destroy() vs DestroyImmedidate()

Destroy() vs DestroyImmedidate()

OnBecameVisible() and OnBecameInvisible() in Unity

OnBecameVisible() and OnBecameInvisible() in Unity

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