Rigidbody in Unity 3d || Unity Component
- Rigidbody are the component that allow a game object to be effected by physics. - They allow the game object to fall under gravity and physics prop…
- Rigidbody are the component that allow a game object to be effected by physics. - They allow the game object to fall under gravity and physics prop…
- A Texture is an image file. - A Texture type contains a list of presets. - Advanced will expose all of the available property in texture importe…
- Transform is the main way to move,rotate and scale game object in your scene. - Every game object has transform by default. - Position,Rotation …